Scaffolder for C++ CMake/Conan Project
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Updated
May 1, 2023 - JavaScript
C++ is a popular and widely used mid-level language. It was designed as an extension of the C language.
Scaffolder for C++ CMake/Conan Project
Let AI agents use your real Chrome over MCP: each agent in its own tabs and coloured tab group, beside you, and cleaned up when done. Native messaging + Chrome DevTools Protocol, Windows/Linux/macOS, works with any MCP client.
High-performance C++20 attendance engine. Built with low-level file serialization, custom pointer-based Queue marking loops, transactional Stack undo arrays, and verified Binary Search & Merge Sort algorithmic matrices.
DarwinBots 2.48.32: fuente original VB6, especificacion completa y port fiel C++20 -> WASM con la sim corriendo en el navegador
A working, OS 3.00-compatible port of Red Pitaya's Web App Example (STEMlab 125-10), with a full write-up of every build/deploy issue hit and fixed along the way.
A waveform audio experimental lab
Local-first screen recording suite — Chrome extension, Windows desktop app, editor, native host and installer. Record, annotate, trim and export entirely on your device.
Template for midsize to large c++ projects
Игровой backend-сервер
This is my C++ Learning Portfolio for the Microcredentials Course: Cpp For Games Programming at Breda University Of Applied Sciences.
AI-powered C/C++ code review skill | C/C++ 代码审查 AI 技能 | Enforces memory safety & UB prevention via 8-dimension rules
This repository contains basic algorithms and data structures questions and solutions
UCI chess engine in C++20 with an NNUE evaluation trained end-to-end on its own self-play games. Data generator, PyTorch trainer, quantisation and AVX2 inference all in-repo. Every change is measured before it ships; negative results stay in the repo. Internally calibrated at an estimated 3424 on a CCRL-Blitz-anchored scale.
C++20 text deduplication engine using MinHash, locality-sensitive hashing, and AVX2, with an interactive browser sandbox.
The MiniOS-Simulator is a software-based project designed to demonstrate and simulate the fundamental operations of an operating system in an interactive environment.
Big O, Pointer & Classes, Linked List, Stack & Queues, Trees, Hash Table, Recursion, Merge, Quick, Tree Traverse
Parallel ray-tracing renderer built with C++20, OpenMP and MPI, featuring benchmarking tools and an interactive performance observatory.
Created by Bjarne Stroustrup
Released October 1985